Build from source
In the browser
If you want to give it a quick try and not setup anything locally, you can
You can compile, run, and try it quickly in the browser. After you start it from above
apt-get update && apt-get install fuse3
curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh
mkdir final && mkdir data
cargo run --release -- mount -m final -d data
Open another terminal
cd final
mkdir a && cd a
echo "test" > test.txt
cat test.txt
You can also:
- Copy files and folders from your local machine to
tmp
folder in VSCode in the browser. So that we eliminate network errors when testing - Then copy files and folders from
tmp
tofinal
and then do your operations in thefinal
folder - Ensure files were copied successfully by right-clicking a file and then
Download...
and saving it to the local machine to ensure it opens correctly. For popular formats like image text, you can preview them in the browser editor
Locally
For now, the FUSE
(fuse3
crate) only works on Linux
, so you must be on Linux to start the project.
Instead, you can Develop inside a Container by starting a local Linux container to which the IDE will connect. You can build, run, and debug the app there and use the terminal to test it.
On Windows, you can start it in WSL.
Getting the sources
git clone git@github.com:radumarias/rencfs.git && cd rencfs
Dependencies
Rust
To build from the source, you need to have Rust installed. You can see more details on installing it here.
curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh
Accordingly, it is customary for Rust developers to include this directory in their PATH
environment variable.
During installation, rustup
will attempt to configure the PATH
. Because of differences between platforms, command
shells,
and bugs in rustup
, the modifications to PATH
may not take effect until the console is restarted or the user is
logged out, or it may not succeed at all.
If, after installation, running rustc --version
in the console fails, this is the most likely reason.
In that case, please manually add it to the PATH
.
The project is set up to use the nightly
toolchain in rust-toolchain. tool
; on the first build, you will see it fetch the nightly.
Make sure to add this to your $PATH
too.
export PATH="$PATH::$HOME/.cargo/bin"
cargo install cargo-aur
cargo install cargo-generate-rpm
Other dependencies
Also, these dependencies are required (or based on your distribution):
Arch
sudo pacman -Syu && sudo pacman -S fuse3 base-devel act
Ubuntu
sudo apt-get update && sudo apt-get install fuse3 build-essential act
Fedora
sudo dnf update && sudo dnf install fuse3 && dnf install @development-tools act
Build for debug
cargo build
Build release
cargo build --release
Run
cargo run --release -- mount --mount-point MOUNT_POINT --data-dir DATA_DIR
Dev settings
If you don’t want to be prompted for a password, you can set this env var and run it like this:
RENCFS_PASSWORD=PASS cargo run --release -- mount --mount-point MOUNT_POINT --data-dir DATA_DIR
For dev mode, it is recommended to run with DEBUG
log level:
cargo run --release -- --log-level DEBUG mount --mount-point MOUNT_POINT --data-dir DATA_DIR
Build local RPM for Fedora
This is using cargo-generate-rpm
cargo install cargo-generate-rpm
cargo build --release
cargo generate-rpm
The generated RPM will be located here: target/generate-rpm
.
Install and run local RPM
cd target/generate-rpm/
sudo dnf localinstall rencfs-xxx.x86_64.rpm
Developing inside a Container
See here how to configure for RustRover and for VsCode.
You can use the .devcontainer
directory from the project to start a container with all the necessary tools to build
and run the app.